Win 8.1 to win 105/9/2023 Many of the benchmarks I ran are designed to test hardware, not the OS. OS performance testing has other challenges. Once I get a proper ISO of the OS, I can perform clean installs, and I’ll have a better feel for its performance outside of the areas I’ve touched on today. ![]() ![]() ![]() Battery life improvements, file system improvements and other areas may indeed have been buffed up by Microsoft. There’s a lot my initial testing doesn’t cover. Another takeaway is that if Windows 8 was zippy, Windows 10 will be, too. Windows 8 offered improvements in video and audio decoding that made it faster, too. Anecdotal reports I’ve seen from when Battlefield 4 was released, for instance, attributed many performance improvements to running Windows 8 over the beloved Windows 7. Here are the takeaways: The first is that despite all the Windows 8 hate out there, the OS is actually quite fast. Windows 10 best showing was in BioShock: Infinite at medium setttings. If you want to see a graph, just take the chart above and change the name of it to 7Zip… or whatever test you want. I could produce a lengthy page of graphs between the two in WinRar, CineBench, Valve’s old Particle Test, 7Zip, Passmark and 3DMark, but what’s the point? The bars would be almost the same on all of them, and I’d just be wasting Internet bandwidth. Similar results persisted just about everywhere between Windows 8.1 and Windows 10: mostly a tie with some loads giving Windows 10 a very slight edge. On identical laptops, it’s pretty much tie between OSesĪs the chart above indicates, performance is near identical. The Home load adds writing and casual gaming. ![]() The Creative Conventional, for example, tests simulated web browsing, photo editing, video editing, gaming and group video chat. PCMark, for those who don’t know, simulates various “real-world” application loads. But what we got was essentially a tie-results so close, they were separated by a margin of error.įor example, here’s the performance in PCMark 8 Creative Conventional. I ran compression tests, chess benchmarks, and 3D rendering, as well as a spate of DX9 and DX11 benchmarks. I threw a bunch of different benchmarks at the machines to see if I could coax out any performance differences.
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